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Follow™-Frameworks - A Quantum Gravity Engine

Takes AdvancedLIGO-Datasets & JWST-Datasets, plus both an in-house Quantum Gravity (QG) Model and an in-house Theory of Everything (ToE), and produces a Volumetric Spacetime-Animation/Visualization/Render over Omega Number-Approximations of ECC-Validated Quantum Events.

Follow™-Frameworks

Packaged with an in-house Quantum Gravity Turing-Computing & Communication Observation/Storage/Learning/Operational Engine:

  • A direct implementation of the Quantum Gravity Engine with "Diffeomorphic Quantum Gravity" & "Theory of Everything is Now" as its default Quantum Gravity Theory of Everything.

Why?

We're trying to unite the Theory of Relativity with as many Quantum Gravity models as possible in a ** neat packaging** which is visually impressive.

How?

  • ATOM: A structured { Core: REAL[], Interval: (REAL, REAL)[], Base: TENSOR[], OP: Operator }, for arbitrary SYMBOLIC tensors and operators.
  • NODE: A TST node containing strictly ordered PRE/PERI/POST leaves and a relative ORIGO (Quaternionic-Minkowski spacetime-interval delta) to its parent.
  • LEAF: Contains a kd-mapped BBST of ATOMs interpreted as:
    • PRE: ATOMIC-CONSTRAINTS → BBST of ATOMs applied to ORIGO-Interval to yield a 3D-OBJECT,
    • PERI: ATOMIC-VALUES → BBST of ATOMs enrich 3D-OBJECT into VOLUMETRIC-OBJECT,
    • POST: ATOMIC-FREEDOMS → BBST of ATOMs add temporal structure to produce ANIMATED-OBJECT.

See AGENTS.md for more implementation-specific information.

What?

Contains the following:

  • /data/: Place your AdvancedLIGO & JWST Datasets here.
  • /follow/: Use the included Follow™-Frameworks which is a direct implementation of the Quantum Gravity Engine with the default QG Model and the default ToE Theory.
  • /output/: The Output-files are located in this directory.
  • /src/: The Quantum Gravity Engine Source-code is located in this directory.
  • /target/: .git-ignore folder (Rust-Specific Target/Debug/Binaries-directory)

Operational Scaffolding

Default QG: "Diffeomorphic Quantum Gravity"

An in-house Quantum Gravity Model.

Each Atom is at least a Quaternionic-Minkowski Spacetime-Interval. These Quaternions are equivalent to a Lorentz-Boosted Spacetime-Interval.

Using a Ternary Search Tree (TST), together with Minkowski Spacetime Origo-deltas per edge; with strict ordering of Pre-/Peri-/Post-leaves containing kd-mapped Balanced Binary Search Trees (BBST) of Atoms, the following process is applied:

  1. Pre-Node Constraints:
    • The Pre-Node's BBST contents are processed as Constraints into a new Lorentzian Frame.
    • The result is a kd-mapped BBST with Lorentz-Boosted edges from the Node's Origo
  2. Peri-Node Values:
    • The Peri-Node's BBST contents are processed as Spatial Values; each Lorentzian Frame is given a Topological Structure.
    • The result is the former BBST-result now with additional Geometric Data.
  3. Post-Node Freedoms:
    • The Post-Node's BBST contents are prcessed as Temporal Values; each now-geometric excitations is given a Warmup-/Cooldown-Period, resulting in Animated Volumetric Renders.
    • The result is the former BBST-result, now functioning as a Temporally Animated Relativistic Geometry.

Default ToE: "Theory of Everything is Now"

A Computable Fractal-Universe - Theory of Everything.

The universe is a computable, self-correcting fractal rendered from ECC‑validated quantum events, where spacetime coordinates are generated by online approximations of quantum‑gravitational Ω‑numbers; universal “time” is a control geometry synthesized by a PID‑like law over update/error functionals, and the visualizable world is the volumetric accumulation of these events.

Using Error-Correcting Code-Based Quantum Events, wherein each Minkowski Spacetime-position is the result of Approximation of Quantum Gravitational Omega Numbers, the Temporal Values of which are asserted functioning like an elaborate PID-Loop, results in a Omega Program of which computes a "Timeless" Lorentzian Frame-Substitute (Temporal Values approximating a Temporal Geometric Structure), the Spatial Variables of which is our Volumetric Spacetime-Render.

Mathematics & Computability: Ω‑driven events + ECC

  1. Omega numbers in physics (operationalized)
    • Let Ω_G be a Quantum‑Gravitational Chaitin‑Omega: the halting probability over a universal prefix quantum‑gravitational machine U_G with a domain restricted by physical computability (finite memory/time, energy). We never know Ω_G, but we can compute prefix approximations Ω_G(n) ↑ (n=1,2,… ) as lower semicomputable reals (monotone increasing sequences).
    • Each approximation step induces a delta δn = Ω_G(n) ⊖ Ω_G(n−1) (u8-quantized), which seeds quantum events.
  2. ECC‑based quantum events
    • Each δn is encoded into codewords c_n of a fixed error‑correcting code C (e.g., a linear block code).
    • Readouts from the “vacuum” (measurement attempts) return noisy symbols ~c_n​. Physical acceptance happens iff decoding succeeds: Decode(~c_n) → c_n (within t errors);
    • Accepted events are computationally valid; rejected ones are discarded as gauge/noise. This makes quantum events computable (ECC-valid) while tolerating stochasticity.
  3. Spacetime as a computable fractal measure:
    • Map each accepted c_n​ to u8 intervals for (t,x,y,z) and define:
      • Temporal control variable T_n​ := Update_n / Error_n​​​ (PID-like; both are u8‑interval functionals),
      • Spatial write: a splat into a voxel grid (u8 intervals) with multiresolution refinement (octree).
      • The sequence of accepted writes W_n​ forms an iterated function system (IFS) with interval‑valued contractions; over time this yields a fractal‑like measure on the 3+1 grid.

Functionality

Supported file-extensions:

  • .png (Images).
  • .json (JSON-Object format).
  • .qge (Quantum Gravity Engine).
  • Follow™-Frameworks file-extensions:
    • .fwp (Follow™-Project): Contains Follow™-Project Specifications.
    • .fwh (Follow™-Header): Contains Follow™-Module Specifications.
    • .fwb (Follow™-Body): Contains Follow™-Object Specifications.
    • .fws (Follow™-Source): Contains Follow™-Source Code.

Copyright & Licence

Copyright © 2026: Axel Selmer-Anderssen. Licence: GNU A-GPL v3.0-or-later (No-Sale Licence).

About

Follow™-Frameworks: A Quantum Gravity Turing-Computing & Communication Meta-Language Stack, its Database Project and Operational Scaffolding - Quantum Gravity Observation / Storage / Learning / Operational Engine.

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